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Why Do You Hate GURPS?

GURPS—the Generic Universal Roleplaying System—is one of my favorite games, but this is not an installment of Favorite Games Ever. Instead, I want to look at some of the reasons I hear for why gamers avoid, dislike, even hate GURPS. I don't really agree with many of these points, but let's examine them for what they are, rather than try to dismiss them out of hand.
Too Much Math GURPS certainly has a reputation for being numbers heavy, and it's not entirely undeserved. While at its core, you'll only need basic arithmetic to play GURPS, there are slightly more advanced permutations and optional rules that call for multiplying by percentages and rounding (almost always up) or dividing by something other than half. In a very few, very niche areas in supplements, you may need to pull out a calculator and use the square root function.
While I don't have a problem digging into a little math here and there, I can understand how it would put off a gamer who just wants to g…
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Favorite Games Ever: D&D Third Edition

The first RPG I ever ran was Dungeons & Dragons, Third Edition. I wasn't nearly as tied into gaming news then as I am now. No one was, though I certainly could have been more informed — if I knew ENWorld (or its predecessor) existed, for example. But I was aware that a new edition of D&D was coming out, probably because I collected GURPS and other game books and was no stranger to a hobby shop.

In the fall of 2000, I picked up the three core rulebooks for Third Edition. The Player's Handbook came with a CD-ROM — remember those? — with a character creation program. The first adventure I ran was a bizarre affair involving an abandoned wizard's tower surrounded by a village of lawn gnomes, with a dungeon beneath inhabited by a cotton candy-pink dragon. Keep in mind, I was a senior in high school at the time. And I've never done drugs.

Anyway, I was hooked. I managed to play in a campaign through graduation, and then when I got to college, I joined the gaming club…

My Sales Numbers for May

For May 2017, I offered PDFs, POD books, and POD cards for sale through OneBookShelf: DriveThruRPG, RPGNow, DriveThruCards, etc. May was fairly average, without any sales or specials to goose revenue. In total, I sold 21 units last month, including a few card decks. My total earnings came to $19.83 (auspicious, but not particularly heartening).

Arthuria: 4 PDF
Fragments, Volume 1, #3: 1 PDF
Interstellar Patrol: 3 PDF
Rituals and Convergences: 1 PDF
Situation Aspect Card Blanks: 1 Card/PDF combo
Situation Aspect Cards: 3 Card/PDF combo, 4 Print-and-Play PDF
Super Power Cards: 1 Card deck, 1 Card/PDF combo
The Model: 2 PDF


What Did I Accomplish in May

This past month, I continued my effort to produce daily content here on One Yard Hex as well as weekly Fragments on www.nothingventuredgames.com. As with April, May was a failure. The problems that kept me from performing last month continued.

I missed six daily blog posts on One Yard Hex. Once again, the saving grace for my word count goal came in the form of GURPS character stat blocks.

I produced zero installments of Fragments in May. I tried to come up with a plan to get this rolling again, but I just didn't manage it.

In total, I produced:
13 blog posts here on One Yard Hex, including7 GURPS posts,1 Wild Talents post, and1 Werewolf: The Apocalypse post. I streamed 5 Fallout 4 game sessions on Twitch. They are archived at my YouTube page.

I would like to point you to a couple posts I did this month on other sites. I was a guest writer on Brie Sheldon's blog Thoughty, talking about my experience running Shadowrun Anarchy. And at the Gamerati, I wrote a character for their s…

Grognar, Goblin Barbarian

Another pregenerated character for GURPS Dungeon Fantasy, a goblin barbarian.

Grognar, Goblin Barbarian 250 points
ST 17 (Size†, -10%) [63]; DX 13 [60]; IQ 9 [00]; HT 14 [30]. Damage 1d+2/3d-1; BL 58 lbs.; HP 23 (Size†, -10%) [9]; Will 10 [0]; Per 14 [20]; FP 14 [0]. Basic Speed 6.25 [-10]; Basic Move 7† [0]. SM +1; 7’1”, 250 lbs. Social BackgroundTL: 3 [0]. CF: Common (Native) [0]. Languages: Common (Native) [0]. Advantages Discriminatory Smell [15]; Goblin [0]; Hard to Kill 1 [2]; High Pain Threshold [10]; Outdoorsman 4 [40]; Temperature Tolerance 2 [2]. Perks: Weapon Bond (Fine spear) [1] Disadvantages Bad Temper (9) [-15]; Easy to Read [-10]; Gigantism [0]; Sense of Duty (Adventuring companions) [-5]; Social Stigma (Minority Group) [-10]. Quirks: Assures others that he’s quite attractive for a goblin; Complains loudly if he can’t get fresh meat; Thinks ale is poison. [-3] Skills Animal Handling (Snakes) (A) IQ+1 [4]-10; Brawling (E) DX [1]-13; Camouflage (E) IQ+4 [1]-13‡; Carousing (E…

Lel, Wood Elf Scout

A pregenerated elf scout character for GURPS Dungeon Fantasy.

Lel, Wood Elf Scout 250 points ST 13 [40]; DX 14 [60]; IQ 11 [20]; HT 12 [20].
Damage 1d/2d-1; BL 34 lbs.; HP 13 [0]; Will 11 [0]; Per 14 [15]; FP 12 [0].
Basic Speed 7.00 [10]; Basic Move 8 [0].
5’4”; 150 lbs.
Social BackgroundTL: 3 [0].
CF: Common (Native) [0].
Languages: Common (Native) [0].
Advantages Absolute Direction [5]; Acute Vision 1 [2]; Heroic Archer [20]; Outdoorsman 2 [20]; Signature Gear 3 (Bow, shortsword, and shield) [2]; Wood Elf [20].
Perks: Weapon Bond (Bow) [1].
Disadvantages Honesty (12) [-10]; Odious Personal Habit (“Unwashed bushwhacker”) [-5]; Overconfidence (6) [-10]; Sense of Duty (Adventuring companions) [-5]; Vow (Never sleep indoors) [-10]; Vow (Own no more than what can be carried) [-10].
Quirks: Careful. [-1]
Skills Armoury (Missile Weapons) (A) IQ-1 [1]-10; Bow (A) DX+4 [16]-18; Camouflage (E) IQ+3 [2]-14†; Cartography (A) IQ+1 [4]-12; Climbing  (A) DX [2]-14; Fast-Draw (Arrow) (E) DX [1]-14; Fa…

Gen Con Events, Part 2: Panels

The Industry Insider events were added to the Gen Con event database over the weekend, so I thought I'd give a run-down of the panels I will be on as a Featured Presenter. I'm nervous about pretty much all of these for one reason or another, but I hope folks come to them and learn something from me and my fellow presenters.

Creating Periodic Content
Thursday at 3:00 PM
Presenters: Jaym Gates, Harrison Pink, Darcy Ross, Paul Stefko

Whether it's a zine, a newsletter, or a monthly Patreon release, getting into the habit of releasing regular, periodic content builds your reputation & keeps your audience coming back for more.


Don't You Dare Give Up, How To Set Reasonable Goals
Friday at 2:00 PM
Presenters: John Adamus, Liz Courts, Lyz Liddell, Paul Stefko

It can be so tempting to give up, to discard your dream. Learn how to set small, incremental goals you can meet, work through adversity & see your project through to success!


How to Teach A Game
Friday at 3:00 PM
Present…